#include <PhysicsEngine.h>
Public Member Functions | |
PhysicsPart (OGLVIEW3D *view, int identifier) | |
void | DoPhysics () |
void | CalcForces () |
float | Limit (float f, float max) |
void | AddToStack (int stackno) |
void | MoveTo (float x, float y, float z) |
void | MoveRelative (float x, float y, float z) |
void | DoDestroyPart () |
bool | IsDestroying () |
bool | ShouldDestroy () |
bool | IsAlmost (float a, float r) |
bool | IsAtTarget () |
Private Attributes | |
bool | mRequestDestroy |
bool | mDestroying |
float | tX |
float | tY |
float | tZ |
float | fX |
float | fY |
float | fZ |
float | tfX |
float | tfY |
float | tfZ |
OGLVIEW3D * | mView |
int | mNr |
int | mStackNo |
ILOG_VAR_DEC |
Definition at line 11 of file PhysicsEngine.h.