Reimplemented from Impala::Visualization::AppControlSrc. Definition at line 102 of file mainPlay.cpp. References Impala::Visualization::AppControlSrc::GetFpsString(). 00103 { 00104 // RvB: Should not be necessary and causes alwaysdraw behaviour 00105 // UpdateScene(); 00106 SetStatusStr((char*) GetFpsString().c_str()); 00107 }
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