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void OglGui::ChangingToView::UpdateSize ( float  w,
float  h,
float  d 
) [inline]

Definition at line 167 of file ChangingToView.h.

References OglGui::View::GetDimensions3D(), OglGui::View::mView3D, and OglGui::View::SetDimensions3D().

Referenced by DoSizePhysics().

00168     {
00169         float oX,oY,oZ,oW,oH,oD;
00170         GetDimensions3D(&oX,&oY,&oZ,&oW,&oH,&oD);
00171 
00172         if (w!=oW || h!=oH || d!=oD)
00173         {
00174             SetDimensions3D(oX,oY,oZ,w,h,d);
00175             oglSys.UpdateSceneFlag(mView3D->oglWnd,1);
00176         }
00177     }

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