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OglGui::View::View ( OGLWND *  oglWnd,
OGLIMAGE *  oglIm,
float  x,
float  y,
float  z,
float  w,
float  h,
float  d,
ViewListener li = 0 
) [inline]

Definition at line 79 of file View.h.

References Init(), and mView3D.

00081     {
00082         mView3D = view3DSys.View3D(oglWnd, oglIm, x, y, z, w, h, d);
00083         Init(false, li);
00084     }

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