Home || Architecture || Video Search || Visual Search || Scripts || Applications || Important Messages || OGL || Src

void OglGui::ChangingToView::UpdatePosition ( float  x,
float  y,
float  z 
) [inline]

Definition at line 153 of file ChangingToView.h.

References OglGui::View::GetDimensions3D(), OglGui::View::mView3D, and OglGui::View::SetDimensions3D().

Referenced by DoMovePhysics().

00154     {
00155         float oX,oY,oZ,oW,oH,oD;
00156         GetDimensions3D(&oX,&oY,&oZ,&oW,&oH,&oD);
00157 
00158         if (x!=oX || y!=oY || z!=oZ)
00159         {
00160             SetDimensions3D(x,y,z,oW,oH,oD);
00161             oglSys.UpdateSceneFlag(mView3D->oglWnd,1);
00162         }
00163     }

Here is the call graph for this function:


Generated on Fri Mar 19 11:58:54 2010 for ImpalaSrc by  doxygen 1.5.1