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void OglGui::ChangingToView::UpdateSize ( float  w,
float  h,
float  d 
) [inline]

Definition at line 165 of file ChangingToView.h.

References OglGui::View::GetDimensions3D(), OglGui::View::mView3D, and OglGui::View::SetDimensions3D().

Referenced by DoSizePhysics().

00166     {
00167         float oX,oY,oZ,oW,oH,oD;
00168         GetDimensions3D(&oX,&oY,&oZ,&oW,&oH,&oD);
00169 
00170         if (w!=oW || h!=oH || d!=oD)
00171         {
00172             SetDimensions3D(oX,oY,oZ,w,h,d);
00173             oglSys.UpdateSceneFlag(mView3D->oglWnd,1);
00174         }
00175     }

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