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void OglGui::ChangingToView::UpdateRotations ( float  rX,
float  rY,
float  rZ 
) [inline]

Definition at line 177 of file ChangingToView.h.

References mCurRotX, mCurRotY, mCurRotZ, and OglGui::View::mView3D.

Referenced by DoRotatePhysics().

00178     {
00179         float oX = mCurRotX;
00180         float oY = mCurRotY;
00181         float oZ = mCurRotZ;
00182         if (rX!=oX || rY!=oY || rZ!=oZ)
00183         {
00184             mView3D->xRot = mCurRotX = rX;
00185             mView3D->yRot = mCurRotY = rY;
00186             mView3D->zRot = mCurRotZ = rZ;
00187             oglSys.UpdateSceneFlag(mView3D->oglWnd,1);
00188         }
00189     }


Generated on Fri Mar 19 11:58:55 2010 for ImpalaSrc by  doxygen 1.5.1