Definition at line 23 of file PhysicsEngine.h. References CalcForces(), fX, fY, fZ, IsAtTarget(), and mView. 00024 { 00025 if (!IsAtTarget()) { 00026 CalcForces(); 00027 float aX, aY, aZ; 00028 view3DSys.GetDimensions(mView, &aX, &aY, &aZ, NULL, NULL, NULL); 00029 00030 aX += fX; 00031 aY += fY; 00032 aZ += fZ; 00033 view3DSys.SetDimensions(mView, aX, aY, aZ, FRETAIN, FRETAIN, FRETAIN); 00034 } 00035 }
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