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Impala::Application::Videolympics::PhysicsPart Class Reference

#include <PhysicsEngine.h>

List of all members.

Public Member Functions

 PhysicsPart (OGLVIEW3D *view, int identifier)
void DoPhysics ()
void CalcForces ()
float Limit (float f, float max)
void AddToStack (int stackno)
void MoveTo (float x, float y, float z)
void MoveRelative (float x, float y, float z)
void DoDestroyPart ()
bool IsDestroying ()
bool ShouldDestroy ()
bool IsAlmost (float a, float r)
bool IsAtTarget ()

Private Attributes

bool mRequestDestroy
bool mDestroying
float tX
float tY
float tZ
float fX
float fY
float fZ
float tfX
float tfY
float tfZ
OGLVIEW3D * mView
int mNr
int mStackNo
 ILOG_VAR_DEC


Detailed Description

Definition at line 11 of file PhysicsEngine.h.


The documentation for this class was generated from the following file:
Generated on Fri Mar 19 10:55:00 2010 for ImpalaSrc by  doxygen 1.5.1