Definition at line 29 of file ColorSegmentationAlgorithm.h. References Impala::Core::Array::Texture, and Impala::Core::Array::TextureAddZero. Referenced by Impala::Util::PropertySet::Add(), Impala::Util::Channel::Close(), Impala::Util::ChannelServer::ConnectionDescr(), Impala::Util::ChannelPool::Get(), Impala::Util::Channel::GetServerInfo(), Impala::Util::Channel::MaximizeSendRecvBuffer(), Impala::Util::ChannelPool::Remove(), and Impala::Util::Channel::Serve(). 00030 { 00031 if (alg == Impala::Core::Array::Texture) 00032 return std::string("Texture"); 00033 if (alg == Impala::Core::Array::TextureAddZero) 00034 return std::string("TextureAddZero"); 00035 return std::string("OnlyZero"); 00036 }
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