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virtual void OglGui::TumblingView3D::InitDisplayFunc (  )  [inline, virtual]

Reimplemented from OglGui::Window.

Definition at line 37 of file TumblingView3D.h.

References OglGui::Window::InitDisplayFunc(), OglGui::WindowView3D::mView, and OglGui::OglWindow::SetAlwaysDraw().

00038     {
00039         if (mView->z  < -3)
00040         {
00041             mView->z += 0.1f;
00042             float r = (mView->z+3) * 12.0f;
00043             view3DSys.SetRotation(mView, r, r/2.0f, r/3.0f);
00044         }
00045         SetAlwaysDraw(mView->z < -3);
00046 
00047         WindowView3D::InitDisplayFunc();
00048     }

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