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void OglGui::SpinWheel::Init ( bool  asInt,
float  minVal,
float  maxVal,
float  val 
) [inline, private]

Definition at line 272 of file SpinWheel.h.

References mAsInt, mDrawLineEtched, mIncrement, mIsPressed, mLineDistance, mMaxVal, mMinVal, OglGui::OglWindow::mOglWnd, mPageIncrement, mShowAsPercentage, mShowValInWheel, mSpinWheelListener, mVal, OglGui::OglWindow::SetBorderFillShaded(), OglGui::OglWindow::SetBorderType(), OglGui::Window::SetDisableOGLViewKeys(), OglGui::Window::SetDisableOGLViewMouse(), OglGui::Window::SetDoStateFeedback(), and OglGui::OglWindow::SetRoundness().

00273     {
00274         mSpinWheelListener = 0;
00275 
00276         mIsPressed = false;
00277 
00278         mAsInt = asInt;
00279         mVal = val;
00280         mMinVal = minVal;
00281         mMaxVal = maxVal;
00282 
00283         mIncrement = 1;
00284         mPageIncrement = 10;
00285 
00286         mDrawLineEtched = false;
00287         mLineDistance = 8;
00288         mIsPressed = false;
00289 
00290         mShowAsPercentage = false;
00291         mShowValInWheel = true;
00292 
00293         SetBorderType(BEV_RAISED);
00294         SetBorderFillShaded(2);
00295         SetRoundness(12, 12, 12, 12);
00296         mOglWnd->clipRounded = 1;
00297         SetDoStateFeedback(true);
00298 
00299         // RvB: By disabling OGLView(Keys)(Mouse) we don't really have to set
00300         // next line
00301         oglSys.SetAllowCameraMove(mOglWnd, false);
00302 
00303         SetDisableOGLViewKeys(true);
00304         SetDisableOGLViewMouse(true);
00305     }

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