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virtual void OglGui::StringSelector::MouseFunc ( int  msg,
int  but,
int  state,
int  x,
int  y 
) [inline, virtual]

This function is called by the event handling system everytime the user has moved or clicked the mouse.

So if you want a window which reacts to the mouse in a specific way, you can inherit a class from Window. Another method to implement mouse behaviour is to use a window listener (in this case you have to inherit a class from WindowListener and attach it to this window, see WindowListener for more details)

Reimplemented from OglGui::Window.

Definition at line 225 of file StringSelector.h.

References ActivateListener(), OglGui::ScrollBar::ChangePos(), cLineHeight, OglGui::Window::GetState(), mCurrent, mFirstVis, OglGui::OglWindow::mOglWnd, OglGui::Window::MouseFunc(), mScrollBar, and mStrings.

00226     {
00227         if (!GetState())
00228             return;
00229 
00230         Window::MouseFunc(msg, but, state, x, y);
00231 
00232         if (msg == oglMouseWheelUp)
00233             mScrollBar->ChangePos(-1);
00234         if (msg == oglMouseWheelDown)
00235             mScrollBar->ChangePos(1);
00236 
00237         if ((msg==oglMouseDown) && (but==oglLeftButton))
00238         {
00239             int idx, clipY = (y < 0) ? 0 : y;
00240             if (clipY >= mOglWnd->height)
00241                 clipY = mOglWnd->height;
00242             clipY = mOglWnd->height - clipY; // mirror for string order
00243             if ((idx = clipY / cLineHeight + mFirstVis) < mStrings.size())
00244             {
00245                 mCurrent = idx;
00246                 ActivateListener();
00247             }
00248         }
00249     }

Here is the call graph for this function:


Generated on Thu Jan 13 09:26:59 2011 for ImpalaSrc by  doxygen 1.5.1