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void OglGui::TexturedViewAnimator::Init ( OGLVIEW *  oglView  )  [inline, private]

Definition at line 63 of file TexturedViewAnimator.h.

References mExternOglView2D, mInternOglView3D, OglGui::OglWindow::mOglWnd, OglGui::OglWindow::SetAlwaysDraw(), and OglGui::OglWindow::SetBorderType().

00064     {
00065         OGLIMAGE    *oglIm = 0;
00066         if (mExternOglView2D = oglView)
00067             oglIm = oglView->im;
00068         mInternOglView3D = view3DSys.View3D(mOglWnd,oglIm,0.,0.,-2,1,1,1);
00069                 view3DSys.SetTags(mInternOglView3D, FlexViewTags);
00070                 mInternOglView3D->bgCol = 0xff888888;
00071         view3DSys.SetObject3D(mInternOglView3D,2);
00072         view3DSys.SetRotationSpeed(mInternOglView3D,.1f,.2f,.3f);
00073         SetBorderType(BEV_ETCHED);
00074             oglSys.SetAllowCameraMove(mOglWnd, TRUE);
00075         SetAlwaysDraw(true);
00076     }

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