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void Impala::Application::Videolympics::VidolviWindow::DoFlip (  )  [inline]

Definition at line 401 of file VidolviWindow.h.

References OglGui::View::GetOGLVIEW3D(), Impala::Application::Videolympics::PhysicsEngine::IsFlushing(), mBackPlane, mBackX, mBackY, mBackZ, and phys.

Referenced by DisplayFunc().

00402     {
00403         if (!mBackPlane) return;
00404         if (phys->IsFlushing()) return;
00405         float x,y,z;
00406         view3DSys.GetDimensions(mBackPlane->GetOGLVIEW3D(), &x, &y, &z, NULL, NULL, NULL);
00407         x += (mBackX - x) * 0.02;
00408         y += (mBackY - y) * 0.02;
00409         z += (mBackZ - z) * 0.02; 
00410         view3DSys.SetDimensions(mBackPlane->GetOGLVIEW3D(), x,y,z,FRETAIN,FRETAIN,FRETAIN);
00411     }

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