Reimplemented from OglGui::Window. Definition at line 427 of file VidolviWindow.h. References Impala::Application::Videolympics::GlobalStats::connected, Impala::Application::Videolympics::GlobalStats::contestActive, OglGui::Window::DisplayFunc(), DoFlip(), Impala::Application::Videolympics::PhysicsEngine::DoPhysics(), firstView, FlipDown(), FlipUp(), Impala::Application::Videolympics::PhysicsEngine::FlushStacks(), Impala::Application::Videolympics::ServerConnector::GetGlobalStats(), GetNewImages(), OglGui::OglWindow::GetOGLWND(), mLastTime, mReconnectCount, mServer, mState, mStatusMessage, mTimer, mUpdateNeeded, phys, RemoveAllImages(), RemoveOldImages(), ShowScores(), Impala::Timer::SplitTime(), STATE_ENDED, STATE_GETREADY, STATE_NOTCONNECTED, STATE_RUNNING, and Impala::Application::Videolympics::ServerConnector::Update(). 00428 { 00429 Window::DisplayFunc(); 00430 00431 if (firstView) { 00432 view3DSys.SetCamera(GetOGLWND(), 0.0f, -1.0f, +4.0f, 0.0f, 0.0f, 0.0f); 00433 firstView = false; 00434 } 00435 00436 double nowTime = mTimer.SplitTime(); 00437 if (nowTime - mLastTime > 0.2) { 00438 mLastTime = nowTime; 00439 00440 if (mReconnectCount <= 0) { 00441 mServer->Update(); 00442 if (!mServer->GetGlobalStats()->connected) 00443 mReconnectCount = 8; 00444 } else { 00445 mReconnectCount--; 00446 } 00447 00448 if (mServer->GetGlobalStats()->connected) 00449 { 00450 if (mState == STATE_NOTCONNECTED) 00451 FlipUp(); 00452 00453 if (mServer->GetGlobalStats()->contestActive == 1) 00454 { 00455 mStatusMessage = "Contest running..."; 00456 mState = STATE_RUNNING; 00457 GetNewImages(); 00458 RemoveOldImages(); 00459 } else { 00460 if (mServer->GetGlobalStats()->contestActive == 0) 00461 { 00462 if (mState == STATE_RUNNING || mState == STATE_ENDED) 00463 { 00464 // we are resetting from a previous topic, clear images: 00465 RemoveAllImages(); 00466 FlipDown(); 00467 } 00468 mState = STATE_GETREADY; 00469 mStatusMessage = "Get Ready!!!"; 00470 } else { 00471 mState = STATE_ENDED; 00472 mStatusMessage = "Contest ended!"; 00473 } 00474 } 00475 } else { 00476 mStatusMessage = "contest server offline"; 00477 00478 if (mState != STATE_NOTCONNECTED) { 00479 phys->FlushStacks(); 00480 FlipDown(); 00481 mReconnectCount = 10; 00482 } 00483 RemoveOldImages(); 00484 mState = STATE_NOTCONNECTED; 00485 } 00486 } 00487 00488 DoFlip(); 00489 ShowScores(); 00490 00491 if (mUpdateNeeded) 00492 GetOGLWND()->updateScene = 1; 00493 00494 phys->DoPhysics(); 00495 }
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