Definition at line 19 of file LogoAnimation.h. References OglGui::OglWindow::ConnectTo(), OglGui::WindowView2D::GetOglView(), OglGui::OglWindow::GetOGLWND(), MNAnimFuncs(), Impala::Application::DemoCamera2d::oglWnd, OglGui::OglWindow::ScaleTo(), OglGui::WindowView2D::SetActAsButton(), OglGui::OglWindow::SetBorderType(), OglGui::OglWindow::SetVisible(), OglGui::Window::SetWindowListener(), and OglGui::WindowView2D::SetWndView2DListener(). 00020 { 00021 OGLWND* oglWnd = 00022 oglSys.CreateOGLViewPort(parent->GetOGLWND(),0,0,width,height); 00023 MNAnimFuncs(oglWnd); 00024 Window* animWnd = new Window(oglWnd); 00025 animWnd->SetVisible(false); 00026 animWnd->ConnectTo(parent); 00027 animWnd->SetWindowListener(new AnimWindowListener()); 00028 00029 OGLIMAGE* logo = TryReadPNG("Logos.png"); 00030 WindowView2D* logos = 00031 new WindowView2D(parent,width-logo->w-2,2,logo->w,logo->h,logo); 00032 oglSys.ReleaseOglImage(logo); 00033 logos->SetBorderType(1); 00034 logos->GetOglView()->texturing = 0; 00035 logos->SetActAsButton(true); 00036 logos->SetWndView2DListener(new LogoListener(), (void*)animWnd); 00037 logos->ScaleTo(parent); 00038 }
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