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void OglGui::WindowView3D::Init ( OGLIMAGE *  oglIm  )  [inline, private]

Definition at line 45 of file WindowView3D.h.

References OglGui::OglWindow::mOglWnd, mView, and OglGui::OglWindow::SetBorderType().

00046     {
00047         int     w = 256, h = 256;
00048 
00049         if (oglIm){
00050             w = oglIm->w;
00051             h = oglIm->h;
00052         }       
00053         
00054         mOglWnd->clipRounded = 1;
00055         mView = view3DSys.View3D(mOglWnd, oglIm, 0.0f, 0.0f, -3.0f,
00056                                  w/100.0f, h/100.0f, w/100.0f);
00057         view3DSys.SetZoom(mView, w/100.0f, h/100.0f);
00058         view3DSys.SetTags(mView, selectedTag | FlexViewTags);
00059         SetBorderType(BEV_ETCHED);
00060         oglSys.SetAllowCameraMove(mOglWnd, TRUE);
00061         oglSys.AllowPicking(mOglWnd, TRUE, TRUE);
00062     }

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