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Impala::Application::Videolympics::PhysicsEngine::PhysicsEngine (  )  [inline]

Definition at line 166 of file PhysicsEngine.h.

References Impala::CmdOptions::GetInstance(), Impala::CmdOptions::GetInt(), ILOG_DEBUG, mFlushCounter, mIsFlushing, mMaxImagesOnRow, mParts, and mStacks.

00167     {
00168         mParts = std::vector<PhysicsPart*>();
00169         mStacks = std::map<int, std::vector<PhysicsPart*>* >();
00170         mIsFlushing = false;
00171         mFlushCounter = 0;
00172         Impala::CmdOptions& options = Impala::CmdOptions::GetInstance();
00173         mMaxImagesOnRow = options.GetInt("maxImagesOnRow");
00174         ILOG_DEBUG("Max images on row: " << mMaxImagesOnRow);
00175     }

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