#include <HxVec2Int.h>
Constructors | |
HxVec2Int () | |
Default constructor. More... | |
HxVec2Int (int x, int y) | |
Conversion from native type. More... | |
HxVec2Int (const HxVec2Int &v) | |
Copy constructor. More... | |
Inquiry | |
int | dim () const |
Dimensionality. More... | |
int | x () const |
Value of first element. More... | |
int | y () const |
Value of second element. More... | |
int | getValue (int dimension) const |
Element in given dimension. More... | |
void | setValue (int dimension, int value) |
Conversion | |
operator HxScalarInt () const | |
Cast to HxScalarInt. More... | |
operator HxScalarDouble () const | |
Cast to HxScalarDouble. More... | |
operator HxVec2Double () const | |
Cast to HxVec2Double. More... | |
operator HxVec3Int () const | |
Cast to HxVec3Int. More... | |
operator HxVec3Double () const | |
Cast to HxVec3Double. More... | |
operator HxComplex () const | |
Cast to HxComplex. More... | |
Operators | |
Mathematical definition: Binary operations on pixel values | |
int | operator== (const HxVec2Int &v) const |
Equal. More... | |
int | operator!= (const HxVec2Int &v) const |
Not equal. More... | |
int | operator< (const HxVec2Int &v) const |
Less than. More... | |
int | operator<= (const HxVec2Int &v) const |
Less equal. More... | |
int | operator> (const HxVec2Int &v) const |
Greater than. More... | |
int | operator>= (const HxVec2Int &v) const |
Greater equal. More... | |
const HxVec2Int | SMALL_VAL = HxVec2Int(0, 0) |
A small value w.r.t to the comparison operators "<" and ">". More... | |
const HxVec2Int | LARGE_VAL = HxVec2Int(200000000, 200000000) |
A large value w.r.t to the comparison operators "<" and ">". More... | |
Unary operations | |
Mathematical definition: Unary operations on pixel values | |
HxVec2Int | operator- () const |
Negation. More... | |
HxVec2Int | complement () const |
Complement. More... | |
HxVec2Int | abs () const |
Absolute value. More... | |
HxVec2Int | ceil () const |
Ceiling. More... | |
HxVec2Int | floor () const |
Floor. More... | |
HxVec2Int | round () const |
Round. More... | |
HxScalarInt | sum () const |
Sum. More... | |
HxScalarInt | product () const |
Product. More... | |
HxScalarInt | min () const |
Minimum. More... | |
HxScalarInt | max () const |
Maximum. More... | |
HxScalarInt | norm1 () const |
L1 norm. More... | |
HxScalarDouble | norm2 () const |
L2 norm. More... | |
HxScalarInt | normInf () const |
L infinity norm. More... | |
HxVec2Double | sqrt () const |
Square root. More... | |
HxVec2Double | sin () const |
Sine. More... | |
HxVec2Double | cos () const |
Cosine. More... | |
HxVec2Double | tan () const |
Tangent. More... | |
HxVec2Double | asin () const |
Arc sine. More... | |
HxVec2Double | acos () const |
Arc cosine. More... | |
HxVec2Double | atan () const |
Arc tangent. More... | |
HxScalarDouble | atan2 () const |
Arc tangent. More... | |
HxVec2Double | sinh () const |
Hyperbolic sine. More... | |
HxVec2Double | cosh () const |
Hyperbolic cosine. More... | |
HxVec2Double | tanh () const |
Hyperbolic tangent. More... | |
HxVec2Double | exp () const |
Exponent. More... | |
HxVec2Double | log () const |
Natural logarithm. More... | |
HxVec2Double | log10 () const |
Base 10 logarithm. More... | |
Binary operations | |
Mathematical definition: Binary operations on pixel values | |
HxVec2Int & | operator+= (const HxVec2Int &v) |
Addition and assignment. More... | |
HxVec2Int & | operator-= (const HxVec2Int &v) |
Subtraction and assignment. More... | |
HxVec2Int & | operator *= (const HxVec2Int &v) |
Multiplication and assignment. More... | |
HxVec2Int & | operator/= (const HxVec2Int &v) |
Division and assignment. More... | |
HxVec2Int | min (const HxVec2Int &v) const |
Minimum. More... | |
HxVec2Int & | minAssign (const HxVec2Int &v) |
Minimum and assignment. More... | |
HxVec2Int | max (const HxVec2Int &v) const |
Maximum. More... | |
HxVec2Int & | maxAssign (const HxVec2Int &v) |
Maximum and assignment. More... | |
HxVec2Int | inf (const HxVec2Int &v) const |
Infimum. More... | |
HxVec2Int & | infAssign (const HxVec2Int &v) |
Infimum and assignment. More... | |
HxVec2Int | sup (const HxVec2Int &v) const |
Supremum. More... | |
HxVec2Int & | supAssign (const HxVec2Int &v) |
Supremum and assignment. More... | |
HxVec2Int | pow (const HxVec2Int &v) const |
Power. More... | |
HxVec2Int | mod (const HxVec2Int &v) const |
Modulo. More... | |
HxVec2Int | and (const HxVec2Int &v) const |
And. More... | |
HxVec2Int | or (const HxVec2Int &v) const |
Or. More... | |
HxVec2Int | xor (const HxVec2Int &v) const |
Xor. More... | |
HxVec2Int | leftShift (const HxVec2Int &v) const |
Left shift. More... | |
HxVec2Int | rightShift (const HxVec2Int &v) const |
Right shift. More... | |
HxScalarInt | dot (const HxVec2Int &v) const |
Dot product. More... | |
HxVec2Int | cross (const HxVec2Int &v) const |
Cross product. More... | |
HxVec2Int | operator+ (const HxVec2Int &v1, const HxVec2Int &v2) |
Addition. More... | |
HxVec2Int | operator- (const HxVec2Int &v1, const HxVec2Int &v2) |
Subtraction. More... | |
HxVec2Int | operator * (const HxVec2Int &v1, const HxVec2Int &v2) |
Multiplication. More... | |
HxVec2Int | operator/ (const HxVec2Int &v1, const HxVec2Int &v2) |
Division. More... | |
Output | |
STD_OSTREAM & | put (STD_OSTREAM &os) const |
Print value on stream. More... | |
HxString | toString () const |
Value as a string. More... | |
Public Methods | |
void * | operator new (size_t, void *=0) |
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Default constructor.
00319 { 00320 } |
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Conversion from native type.
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Copy constructor.
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Dimensionality.
00344 { 00345 return 2; 00346 } |
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Value of first element.
00350 { 00351 return _values[0]; 00352 } |
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Value of second element.
00356 { 00357 return _values[1]; 00358 } |
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Element in given dimension.
00362 { 00363 return _values[dim - 1]; 00364 } |
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Cast to HxScalarInt.
00026 { 00027 return _values[0]; 00028 } |
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Cast to HxScalarDouble.
00031 { 00032 return (double) _values[0]; 00033 } |
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Cast to HxVec2Double.
00036 { 00037 return HxVec2Double(_values[0], _values[1]); 00038 } |
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Cast to HxVec3Int.
00041 { 00042 return HxVec3Int(_values[0], _values[1], 0); 00043 } |
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Cast to HxVec3Double.
00046 { 00047 return HxVec3Double(_values[0], _values[1], 0); 00048 } |
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Cast to HxComplex.
00051 { 00052 return HxComplex(_values[0], _values[1]); 00053 } |
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Equal.
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Not equal.
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Less than.
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Less equal.
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Greater than.
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Greater equal.
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Negation.
00414 { 00415 return HxVec2Int(-_values[0], -_values[1]); 00416 } |
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Complement.
00420 { 00421 return HxVec2Int(~_values[0], ~_values[1]); 00422 } |
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Absolute value.
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Ceiling.
00432 { 00433 return *this; 00434 } |
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Floor.
00438 { 00439 return *this; 00440 } |
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Round.
00444 { 00445 return *this; 00446 } |
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Sum.
00625 { 00626 return _values[0] + _values[1]; 00627 } |
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Product.
00631 { 00632 return _values[0] * _values[1]; 00633 } |
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Minimum.
00637 { 00638 return (_values[0] < _values[1]) ? _values[0] : _values[1]; 00639 } |
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Maximum.
00643 { 00644 return (_values[0] > _values[1]) ? _values[0] : _values[1]; 00645 } |
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L1 norm.
00057 { 00058 return ::abs(_values[0]) + ::abs(_values[1]); 00059 } |
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L2 norm.
00063 { 00064 return ::sqrt(double(_values[0])*_values[0] + double(_values[1])*_values[1]); 00065 } |
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L infinity norm.
00069 { 00070 return (::abs(_values[0]) > ::abs(_values[1])) ? ::abs(_values[0]) : 00071 ::abs(_values[1]); 00072 } |
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Square root.
00076 { 00077 return HxVec2Double(::sqrt(double(_values[0])), ::sqrt(double(_values[1]))); 00078 } |
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Sine.
00082 { 00083 return HxVec2Double(::sin(double(_values[0])), ::sin(double(_values[1]))); 00084 } |
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Cosine.
00088 { 00089 return HxVec2Double(::cos(double(_values[0])), ::cos(double(_values[1]))); 00090 } |
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Tangent.
00094 { 00095 return HxVec2Double(::tan(double(_values[0])), ::tan(double(_values[1]))); 00096 } |
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Arc sine.
00100 { 00101 return HxVec2Double(::asin(double(_values[0])), ::asin(double(_values[1]))); 00102 } |
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Arc cosine.
00106 { 00107 return HxVec2Double(::acos(double(_values[0])), ::acos(double(_values[1]))); 00108 } |
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Arc tangent.
00112 { 00113 return HxVec2Double(::atan(double(_values[0])), ::atan(double(_values[1]))); 00114 } |
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Arc tangent.
00118 { 00119 return HxScalarDouble(::atan2(double(_values[0]), double(_values[1]))); 00120 } |
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Hyperbolic sine.
00124 { 00125 return HxVec2Double(::sinh(double(_values[0])), ::sinh(double(_values[1]))); 00126 } |
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Hyperbolic cosine.
00130 { 00131 return HxVec2Double(::cosh(double(_values[0])), ::cosh(double(_values[1]))); 00132 } |
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Hyperbolic tangent.
00136 { 00137 return HxVec2Double(::tanh(double(_values[0])), ::tanh(double(_values[1]))); 00138 } |
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Exponent.
00142 { 00143 return HxVec2Double(::exp(double(_values[0])), ::exp(double(_values[1]))); 00144 } |
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Natural logarithm.
00148 { 00149 return HxVec2Double(::log(double(_values[0])), ::log(double(_values[1]))); 00150 } |
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Base 10 logarithm.
00154 { 00155 return HxVec2Double(::log10(double(_values[0])), ::log10(double(_values[1]))); 00156 } |
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Addition and assignment.
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Subtraction and assignment.
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Multiplication and assignment.
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Division and assignment.
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Minimum.
00510 { 00511 return (operator<(v)) ? (*this) : v; 00512 } |
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Minimum and assignment.
00516 { 00517 if (operator<(v)) 00518 return *this; 00519 operator=(v); 00520 return *this; 00521 } |
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Maximum.
00525 { 00526 return (operator>(v)) ? (*this) : v; 00527 } |
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Maximum and assignment.
00531 { 00532 if (operator>(v)) 00533 return *this; 00534 operator=(v); 00535 return *this; 00536 } |
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Infimum.
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Infimum and assignment.
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Supremum.
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Supremum and assignment.
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Power.
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Modulo.
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And.
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Or.
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Xor.
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Left shift.
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Right shift.
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Dot product.
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Cross product.
00619 { 00620 return HxVec2Int(0, 0); 00621 } |
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Print value on stream. For global operator<<
00166 { 00167 return os << "(" << _values[0] << "," << _values[1] << ")"; 00168 } |
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Value as a string.
00171 { 00172 return HxString("(") + makeString(_values[0]) + ", " 00173 + makeString(_values[1]) + ")"; 00174 } |
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Addition.
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Subtraction.
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Multiplication.
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Division.
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A small value w.r.t to the comparison operators "<" and ">". Not actually the minimum to avoid overflow. |
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A large value w.r.t to the comparison operators "<" and ">". Not actually the maximum to avoid overflow. |