Definition at line 179 of file ChangingToView.h. References mCurRotX, mCurRotY, mCurRotZ, and OglGui::View::mView3D. Referenced by DoRotatePhysics(). 00180 { 00181 float oX = mCurRotX; 00182 float oY = mCurRotY; 00183 float oZ = mCurRotZ; 00184 if (rX!=oX || rY!=oY || rZ!=oZ) 00185 { 00186 mView3D->xRot = mCurRotX = rX; 00187 mView3D->yRot = mCurRotY = rY; 00188 mView3D->zRot = mCurRotZ = rZ; 00189 oglSys.UpdateSceneFlag(mView3D->oglWnd,1); 00190 } 00191 }
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