Definition at line 177 of file ChangingToView.h. References mCurRotX, mCurRotY, mCurRotZ, and OglGui::View::mView3D. Referenced by DoRotatePhysics(). 00178 { 00179 float oX = mCurRotX; 00180 float oY = mCurRotY; 00181 float oZ = mCurRotZ; 00182 if (rX!=oX || rY!=oY || rZ!=oZ) 00183 { 00184 mView3D->xRot = mCurRotX = rX; 00185 mView3D->yRot = mCurRotY = rY; 00186 mView3D->zRot = mCurRotZ = rZ; 00187 oglSys.UpdateSceneFlag(mView3D->oglWnd,1); 00188 } 00189 }
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