#include "Core/Array/Pattern/ArrayFunc.h"
#include "Core/Array/Pattern/FuncSet.h"
#include "Core/Array/Pattern/PxArrayFunc.h"
#include "Core/Array/Pattern/PxSystem.h"
#include "Core/Array/Pattern/PxDistribution.h"
#include "Core/Array/Pattern/PxPartition.h"
Include dependency graph for PxStateTrans.h:
Go to the source code of this file.
Namespaces | |
namespace | Impala |
namespace | Impala::Core |
namespace | Impala::Core::Array |
namespace | Impala::Core::Array::Pattern |
Enumerations | |
enum | Impala::Core::Array::states { Impala::Core::Array::EMPTY, Impala::Core::Array::SEQ_CREAT, Impala::Core::Array::SEQ_VALID, Impala::Core::Array::DYING, Impala::Core::Array::SEQ_PART, Impala::Core::Array::SEQ_FULL, Impala::Core::Array::PAR_PART, Impala::Core::Array::PAR_FULL, Impala::Core::Array::NOT_REDUCED } |
enum | Impala::Core::Array::Pattern::tr_force { Impala::Core::Array::Pattern::WEAK, Impala::Core::Array::Pattern::STRONG } |
Functions | |
template<class ArrayT> | |
void | Impala::Core::Array::Pattern::PxArrayPreStateTrans (ArrayT *a, int goState, int force) |
template<class ArrayT> | |
void | Impala::Core::Array::Pattern::PxArrayPostStateTrans (ArrayT *a) |
template<class ArrayT> | |
void | Impala::Core::Array::Pattern::PxArrayForceNonDistributed (ArrayT *a) |
Variables | |
int | Impala::Core::Array::Pattern::prnt = 0 |