Reimplemented from OglGui::Window. Definition at line 37 of file TumblingView3D.h. References OglGui::Window::InitDisplayFunc(), OglGui::WindowView3D::mView, and OglGui::OglWindow::SetAlwaysDraw(). 00038 { 00039 if (mView->z < -3) 00040 { 00041 mView->z += 0.1f; 00042 float r = (mView->z+3) * 12.0f; 00043 view3DSys.SetRotation(mView, r, r/2.0f, r/3.0f); 00044 } 00045 SetAlwaysDraw(mView->z < -3); 00046 00047 WindowView3D::InitDisplayFunc(); 00048 }
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