Reimplemented from OglGui::Window. Definition at line 312 of file Carousel3D.h. References OglGui::Window::InitFunc(), OglGui::OglWindow::mOglWnd, mTxtFontBase, and Impala::Application::DemoCamera2d::oglWnd. 00313 { 00314 OGLWND* oglWnd = oglSys.GetTopOGLWND( mOglWnd ); 00315 void* font; 00316 00317 #ifdef OGL_USING_GLUT 00318 mTxtFontBase = oglSys.Create3DFont( mOglWnd, font, 1, 0.6f, NULL ); 00319 #else 00320 font = (void*) CreateFont( 00321 -12, 0, 0, 0, FW_NORMAL, 0, 0, 0, 00322 ANSI_CHARSET, OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS, 00323 ANTIALIASED_QUALITY, VARIABLE_PITCH | FF_DONTCARE, "Verdana" ); 00324 // Transform MsWindows fonts to OpenGL fontBases 00325 mTxtFontBase = oglSys.Create3DFont( mOglWnd, font, 1, 0.6f, NULL ); 00326 // MsWindows font no longer needed 00327 DeleteObject( (HFONT) font ); 00328 #endif 00329 Window::InitFunc(); 00330 }
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