Reimplemented from OglGui::Window. Definition at line 289 of file CheckBoxDrum.h. References cbdKeyCmd, DrumInfoBox, OglGui::Window::InitFunc(), OglGui::OglWindow::mOglWnd, Impala::Application::DemoCamera2d::oglWnd, and txtFontBase. 00290 { 00291 OGLWND *oglWnd = oglSys.GetTopOGLWND( mOglWnd ); 00292 00293 void* font = (void*)1; 00294 #ifndef OGL_USING_GLUT 00295 font = (void*) CreateFont( -12, 0, 0, 0, FW_NORMAL, 0, 0, 0, 00296 ANSI_CHARSET, OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS, 00297 ANTIALIASED_QUALITY, VARIABLE_PITCH | FF_DONTCARE, "Verdana" ); 00298 #endif 00299 // Transform MsWindows fonts to OpenGL fontBases 00300 txtFontBase = oglSys.Create3DFont( mOglWnd, font, 1, 0.6f, NULL ); 00301 00302 #ifndef OGL_USING_GLUT 00303 // MsWindows font no longer needed 00304 DeleteObject( (HFONT) font ); 00305 #endif 00306 Window::InitFunc(); 00307 00308 DrumInfoBox = oglSys.InfoBoxStrArr( oglWnd, &cbdKeyCmd[0], 2, 20, 0x0080ff, oglRED, oglWHITE ); 00309 oglSys.AllowPicking( mOglWnd, 0, 0 ); 00310 }
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