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void Impala::Visualization::DirImViewer3D::InitDisplayFunc (  )  [inline, virtual]

Reimplemented from OglGui::Window.

Definition at line 178 of file DirImViewer3D.h.

References HandleVisibility(), OglGui::Window::InitDisplayFunc(), mNrToShow, OglGui::OglWindow::mOglWnd, and mViews.

00179     {
00180         Window::InitDisplayFunc();
00181 
00182         float camZ;
00183         view3DSys.GetCamera(mOglWnd, 0, 0, &camZ, 0, 0, 0);
00184 
00185         int sz = mViews.size();
00186         for (int i=0; i<sz; i++)
00187         {
00188             float dist = camZ - mViews[i]->z;
00189             bool vis = dist > 1 && dist <= 1 + (mNrToShow*5)/8;
00190             HandleVisibility(i, vis);
00191         }
00192     }

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