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Impala::Application::Videolympics::VidolviView::VidolviView ( OGLWND *  oglWnd,
Core::Array::Array2dVec3UInt8 image,
float  x,
float  y,
float  z,
float  w,
float  h,
float  d,
ViewListener li = 0 
) [inline]

Definition at line 23 of file VidolviView.h.

References OglGui::View::GetOGLVIEW3D(), mOglIm, mPPart, mRelevance, mSelectedByOthers, mStepsShown, and mViewNr.

00024                                                          :
00025         OglGui::View(oglWnd, InitOGLIMAGE(image), x, y, z, w, h, d, li)
00026     {
00027         static int viewnr = 0;
00028         mViewNr = viewnr;
00029         viewnr++;
00030         view3DSys.SetTags(GetOGLVIEW3D(), FlexViewTags);
00031         view3DSys.SetZoom(GetOGLVIEW3D(), 2.2f, 1.4f);
00032 //        view3DSys.SetZoom(GetOGLVIEW3D(), w, h);
00033 //        view3DSys.SetObject3D(GetOGLVIEW3D(), 2);
00034         oglSys.ReleaseOglImage(mOglIm);
00035         mPPart = new PhysicsPart(GetOGLVIEW3D(), mViewNr);
00036 
00037         mRelevance = mSelectedByOthers = mStepsShown = 0;
00038     }

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