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static void ShadeRect ( int  type,
float  x,
float  y,
float  w,
float  h 
) [static]

Definition at line 37 of file CheckBoxDrum.h.

Referenced by CheckBox3D::Draw(), and OglGui::CheckBox3D::Draw().

00038 {
00039         float   x1 = x;
00040         float   y1 = y;
00041         float   x2 = x1 + w;
00042         float   y2 = y1 + h;
00043         ULONG   Col1, Col2;
00044 
00045         Col1 = type==BEV_SUNKEN ? oglDARKGREY : oglWHITE;
00046         Col2 = type==BEV_SUNKEN ?  oglWHITE : oglDARKGREY;
00047 
00048         if( type == BEV_LINE ) Col1 = Col2;
00049 
00050         SetSolidLineColor( Col1 );
00051         DrawLine( x1, y1, x1, y2 );
00052         DrawLine( x1, y2, x2, y2);
00053 
00054         SetSolidLineColor( Col2 );
00055         DrawLine( x1, y1, x2, y1 );
00056         DrawLine( x2, y1, x2, y2 );
00057 }


Generated on Fri Mar 19 10:21:03 2010 for ImpalaSrc by  doxygen 1.5.1