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OglGui::DirectionButton Member List

This is the complete list of members for OglGui::DirectionButton, including all inherited members.

AddLayoutFollower(LayoutListener *listener)OglGui::LayoutComponent [inline]
AddLayoutLeader(LayoutListener *listener)OglGui::LayoutComponent [inline]
AlignString(int offsetX=0, int offsetY=0)OglGui::StaticText [inline, virtual]
Button(Window *parent, int x, int y, int width, int height, strconst label, int borderType=BEV_RIDGE, bool isRect=false)OglGui::Button [inline]
Button(Window *parent, int width, int height, strconst label, int borderType=BEV_RIDGE, bool isRect=false)OglGui::Button [inline]
CastToWindow(OglWindow *oWnd)OglGui::Window [inline, static]
ConnectTo(LayoutComponent *target, int mode=ALLSIDES)OglGui::OglWindow [inline]
DirectionButton(Window *parent, int x, int y, int width, int height, float dir, int brdType=BEV_RAISED)OglGui::DirectionButton [inline]
DirectionButton(Window *parent, int width, int height, float dir, int brdType=BEV_RAISED)OglGui::DirectionButton [inline]
DisplayFunc()OglGui::DirectionButton [inline, virtual]
DoButtonSelectionEvent()OglGui::Button [inline]
ExitFunc()OglGui::OglWindow [inline, virtual]
GetAlign(int &hAlign, int &vAlign) const OglGui::StaticText [inline]
GetAllowChildScaling() constOglGui::Window [inline]
GetAllowReposition() constOglGui::Window [inline]
GetAllowScaling() constOglGui::Window [inline]
GetBackground()OglGui::OglWindow [inline]
GetBorderBackground()OglGui::OglWindow [inline]
GetBorderFillOpacity()OglGui::OglWindow [inline]
GetBorderFillShaded()OglGui::OglWindow [inline]
GetBorderType()OglGui::OglWindow [inline]
GetDimensions(int &x, int &y, int &w, int &h)OglGui::OglWindow [inline, virtual]
GetDimensions(int &w, int &h)OglGui::OglWindow [inline]
GetDisableGlobalKeyListener() constOglGui::Window [inline]
GetDisableOGLViewKeys() constOglGui::Window [inline]
GetDisableOGLViewMouse() constOglGui::Window [inline]
GetDoStateFeedback() constOglGui::Window [inline]
GetExternWindowReference() constOglGui::Window [inline]
GetForeground() constOglGui::Window [inline]
GetId() constOglGui::OglWindow [inline]
GetLabel()OglGui::Button [inline]
GetOglWindow(OGLWND *oglWnd)OglGui::OglWindow [inline, static]
GetOGLWND() constOglGui::OglWindow [inline]
GetParent() constOglGui::Window [inline]
OglGui::OglWindow::GetParent()OglGui::OglWindow [inline]
GetPeer(OGLWND *oglWnd)OglGui::OglWindow [inline, static]
GetRepeatCount() constOglGui::RepeatTimer [inline]
GetRepeatDelays(int *msDelay, int *msInterval) const OglGui::RepeatTimer [inline]
GetRoundness(float &r0, float &r1, float &r2, float &r3)OglGui::OglWindow [inline]
GetRunTimeType()OglGui::OglWindow [inline]
GetShadowColor() constOglGui::StaticText [inline]
GetState() constOglGui::Window [inline]
GetText() constOglGui::StaticText [inline]
GetTextExtent(int &w, int &h) const OglGui::StaticText [inline]
GetVisible()OglGui::OglWindow [inline]
GetWindowListener(void *&userData)OglGui::Window [inline]
GlobalKeyListeningDisabled(bool flag)OglGui::Window [inline, static]
GlobalKeyListeningDisabled()OglGui::Window [inline, static]
GlueFuncs()OglGui::OglWindow [inline, protected]
GuiGeneralName(std::string name)OglGui::Window [inline]
GuiGeneralName()OglGui::Window [inline]
GuiName(std::string name)OglGui::Window [inline]
GuiName()OglGui::Window [inline]
H()OglGui::OglWindow [inline]
Height()OglGui::OglWindow [inline]
Init(float dir, int margin)OglGui::DirectionButton [inline, private]
InitDisplayFunc()OglGui::Button [inline, virtual]
InitFunc()OglGui::Window [inline, virtual]
Is2d() constOglGui::Window [inline]
IsPressed()OglGui::Button [inline]
IsRounded()OglGui::OglWindow [inline]
IsSelected()OglGui::Button [inline]
KeyboardFunc(int c, int state)OglGui::Window [inline, virtual]
mAlignHOglGui::StaticText [protected]
mAlignOffHOglGui::StaticText [protected]
mAlignOffVOglGui::StaticText [protected]
mAlignVOglGui::StaticText [protected]
mAllowChildScalingOglGui::Window [protected]
mAllowRepositionOglGui::Window [protected]
mAllowScalingOglGui::Window [protected]
MapKeysTo(Window *wnd)OglGui::Window [inline, virtual]
mClipboardStringOglGui::Window [protected, static]
mDirectionOglGui::DirectionButton [private]
mDirectionFeedbackOglGui::DirectionButton [private]
mDoDrawDirectionOglGui::DirectionButton [private]
mDoneOglGui::OglWindow [protected]
mDoStateFeedbackOglGui::Window [protected]
mFeedbackColorOglGui::DirectionButton [private]
mFixedArrowSizeOglGui::DirectionButton [private]
mForeGroundColorOglGui::Window [protected]
mGuiGeneralNameOglGui::Window [protected]
mGuiNameOglGui::Window [protected]
mIs2dOglGui::Window [protected]
mIsClosedOglGui::DirectionButton [private]
mIsDestructingOglGui::OglWindow [protected]
mIsExitingOglGui::OglWindow [protected]
mIsFilledOglGui::DirectionButton [private]
mLayoutFollowersOglGui::LayoutComponent [protected]
mLayoutLeadersOglGui::LayoutComponent [protected]
mMapKeysTargetOglGui::Window [protected]
mMarginOglGui::DirectionButton [private]
mOglWndOglGui::OglWindow [protected]
mOldUserCFunctionsOglGui::OglWindow [protected]
MouseFunc(INT msg, INT but, INT state, INT x, INT y)OglGui::Button [inline, virtual]
OglGui::Window::MouseFunc(int msg, int but, int state, int x, int y)OglGui::Window [inline, virtual]
mRunTimeTypeOglGui::OglWindow [protected]
mShadowColorOglGui::StaticText [protected]
mStateFeedbackColorOglGui::Window [protected]
mTextOglGui::StaticText [protected]
mTextShadowedOglGui::StaticText [protected]
OffsetXY(Window *someParent, int &x, int &y)OglGui::Window [inline]
OglWindow(int x, int y, int width, int height)OglGui::OglWindow [inline]
OglWindow(OglWindow *parent, int x, int y, int width, int height)OglGui::OglWindow [inline]
OglWindow(OGLWND *oglWnd)OglGui::OglWindow [inline]
OglWindow(OGLWND *parent, int x, int y, int width, int height)OglGui::OglWindow [inline]
OnLayoutChange()OglGui::OglWindow [inline, virtual]
RemoveLayoutFollower(LayoutListener *listener)OglGui::LayoutComponent [inline]
RemoveLayoutLeader(LayoutListener *listener)OglGui::LayoutComponent [inline]
RemoveViewports() constOglGui::Window [inline]
RepeatTime()OglGui::RepeatTimer [inline]
RepeatTimer(int msDelay=400, int msInterval=40)OglGui::RepeatTimer [inline]
RepositionViewers()OglGui::Window [inline, virtual]
RepositionViewports()OglGui::Window [inline, virtual]
ReshapeFunc(int width, int height)OglGui::Window [inline, virtual]
ScaleChildren(int mode=0, bool recursive=0)OglGui::Window [inline]
ScaleTo(LayoutComponent *target, int mode=0)OglGui::OglWindow [inline]
SetAlign(int hAlign, int vAlign=oglCenterAlign)OglGui::StaticText [inline]
SetAlignOffsets(int hOff, int vOff)OglGui::StaticText [inline]
SetAllowChildScaling(bool mode)OglGui::Window [inline]
SetAllowReposition(bool mode=true)OglGui::Window [inline]
SetAllowScaling(bool mode)OglGui::Window [inline]
SetAlwaysDraw(bool mode=true)OglGui::OglWindow [inline]
SetBackground(ULONG col)OglGui::OglWindow [inline]
SetBorderBackground(ULONG col)OglGui::OglWindow [inline]
SetBorderFillOpacity(float op=0.5f)OglGui::OglWindow [inline]
SetBorderFillShaded(int type=2)OglGui::Button [inline, virtual]
SetBorderType(int type)OglGui::Button [inline, virtual]
SetButtonListener(ButtonListener *listener, void *listenerData=0)OglGui::Button [inline]
SetButtonListener(ButtonListener *listener, int listenerData)OglGui::Button [inline]
SetCentered(bool val)OglGui::StaticText [inline]
SetClipRounded(bool mode)OglGui::OglWindow [inline]
SetClosed(bool mode)OglGui::DirectionButton [inline]
SetDimensions(int x, int y, int w, int h)OglGui::OglWindow [inline, virtual]
SetDimensions(int w, int h)OglGui::OglWindow [inline]
SetDirection(int dir)OglGui::DirectionButton [inline]
SetDirectionFeedback(bool mode, ULONG col=0x606060)OglGui::DirectionButton [inline]
SetDisableGlobalKeyListener(bool flag)OglGui::Window [inline]
SetDisableOGLViewKeys(bool flag)OglGui::Window [inline]
SetDisableOGLViewMouse(bool flag)OglGui::Window [inline]
SetDoDrawDir(bool mode)OglGui::DirectionButton [inline]
SetDoStateFeedback(bool on)OglGui::Window [inline]
SetDownBorderType(int type)OglGui::Button [inline]
SetExternWindowReference(Window *refWnd)OglGui::Window [inline]
SetFilled(bool mode)OglGui::DirectionButton [inline]
SetFixedArrowSize(int sz)OglGui::DirectionButton [inline]
SetFocus()OglGui::OglWindow [inline, virtual]
SetForeground(ULONG col)OglGui::Window [inline]
SetGlobalKeyListener(KeyListener *listener)OglGui::Window [inline, static]
SetIs2d(bool flag)OglGui::Window [inline]
SetLabel(std::string label)OglGui::Button [inline]
SetMargin(int margin)OglGui::DirectionButton [inline]
SetNoMouseInput(bool mode=true)OglGui::OglWindow [inline]
SetPressed(bool pressed)OglGui::Button [inline]
SetRepeatDelays(int msDelay=400, int msInterval=40)OglGui::RepeatTimer [inline]
SetRepeatMode(bool b=true)OglGui::Button [inline]
SetReposChildren(bool mode, bool recursive)OglGui::Window [inline]
SetRoundness(float r0, float r1, float r2, float r3)OglGui::OglWindow [inline]
SetSelected(bool selected)OglGui::Button [inline]
SetShadowColor(ULONG shadCol)OglGui::StaticText [inline]
SetShowCancelState(bool mode)OglGui::Button [inline]
SetState(int nState)OglGui::Window [inline, virtual]
SetStateFeedbackColor(ULONG col)OglGui::Window [inline]
SetText(std::string text)OglGui::StaticText [inline, virtual]
SetTextShadowed(bool mode=true)OglGui::StaticText [inline]
SetUpBorderType(int type)OglGui::Button [inline]
SetVisible(bool flag=true)OglGui::OglWindow [inline]
SetWindowListener(WindowListener *listener, void *listenerData=0)OglGui::Window [inline]
SetWindowListener(WindowListener *listener, int listenerData)OglGui::Window [inline]
SetWindowText(char *txt)OglGui::Window [inline]
Start()OglGui::OglWindow [inline, virtual]
StartRepeatTime()OglGui::RepeatTimer [inline]
StaticText(int x, int y, int w, int h, strconst text, bool centered=true, bool shadowed=false)OglGui::StaticText [inline]
StaticText(Window *parent, int x, int y, int width, int height, strconst text, bool centered=true, bool shadowed=false)OglGui::StaticText [inline]
StaticText(Window *parent, int x, int y, int width, int height, strconst text, int hAlign, int vAlign=oglCenterAlign, bool shadowed=false)OglGui::StaticText [inline]
StaticText(Window *parent, int width, int height, strconst text, bool centered=true, bool shadowed=false)OglGui::StaticText [inline]
StaticText(Window *parent, int width, int height, strconst text, int hAlign, int vAlign=oglCenterAlign, bool shadowed=false)OglGui::StaticText [inline]
StopLayoutListening()OglGui::LayoutComponent
TopWindowTo(OglWindow *wnd, int &x, int &y)OglGui::OglWindow [inline, static]
ToTopWindow(OglWindow *wnd, int &x, int &y)OglGui::OglWindow [inline, static]
UpdateScene(bool mode=true) const OglGui::OglWindow [inline]
Valid() constOglGui::OglWindow [inline]
ViewportFunc(int width, int height)OglGui::Window [inline, virtual]
W()OglGui::OglWindow [inline]
Width()OglGui::OglWindow [inline]
Window(int x, int y, int width, int height, bool is2d=true)OglGui::Window [inline]
Window(Window *parent, int width, int height, bool is2d=true)OglGui::Window [inline]
Window(Window *parent, int x, int y, int width, int height, bool is2d=true)OglGui::Window [inline]
Window(OGLWND *oglWnd, bool is2d=true)OglGui::Window [inline]
Window(OGLWND *oglWnd, int width, int height, bool is2d=true)OglGui::Window [inline]
Window(OGLWND *parent, int x, int y, int width, int height, bool is2d=true)OglGui::Window [inline]
WindowAdded(Window *wnd)OglGui::Window [inline, protected, virtual]
WndHeight()OglGui::OglWindow [inline]
WndWidth()OglGui::OglWindow [inline]
WndX()OglGui::OglWindow [inline]
WndY()OglGui::OglWindow [inline]
X()OglGui::OglWindow [inline]
Y()OglGui::OglWindow [inline]
~LayoutComponent()OglGui::LayoutComponent [inline, virtual]
~OglWindow()OglGui::OglWindow [inline, virtual]
~Window()OglGui::Window [inline, virtual]


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