camera(double f) | MatrixFactoryOperations | |
lift2dTo3dXY() | MatrixFactoryOperations | |
projection(double f) | MatrixFactoryOperations | |
reflect2d(boolean doX, boolean doY) | MatrixFactoryOperations | |
reflect3d(boolean doX, boolean doY, boolean doZ) | MatrixFactoryOperations | |
rotate2d(double alpha) | MatrixFactoryOperations | |
rotate2dDeg(double alpha) | MatrixFactoryOperations | |
rotateX3d(double alpha) | MatrixFactoryOperations | |
rotateX3dDeg(double alpha) | MatrixFactoryOperations | |
rotateY3d(double alpha) | MatrixFactoryOperations | |
rotateY3dDeg(double alpha) | MatrixFactoryOperations | |
rotateZ3d(double alpha) | MatrixFactoryOperations | |
rotateZ3dDeg(double alpha) | MatrixFactoryOperations | |
scale2d(double sx, double sy) | MatrixFactoryOperations | |
scale3d(double sx, double sy, double sz) | MatrixFactoryOperations | |
shear2d(double sx, double sy) | MatrixFactoryOperations | |
translate2d(double x, double y) | MatrixFactoryOperations | |
translate3d(double x, double y, double z) | MatrixFactoryOperations | |